Chad Oppenheim invited to speak at Architectural Record Innovation Conference 2015 – Expanding Architecture: Creativity + Design + Technology
Immersive Landscape: Representation through Gaming Technology
This talk will investigate new ways to interpret, conceive, and describe landscape and the built environment—using digital technologies pioneered by the video-game industry. Traditional methods of representation are one-directional with an “emitter” and a “listener” who barely interact. Game technologies are multi-directional, permitting the creation of realistic, utopian, or dystopian universes and providing users with a large degree of freedom in the way they navigate and experience these immersive landscapes. Such technologies can take advantage of, disregard, twist, bend, or re-invent the laws of physics, the flow of time, and the perception of depth. In the process, they create new opportunities for architects to engage clients and the public in their designs.
Time & Life Building
1271 Ave. of the Americas
New York, NY